ubuntu常见问题指南  

http://forum.ubuntu.org.cn/viewtopic.php?t=35100

积累了快500封垃圾邮件,晕  

 

Parallelize applications for faster Linux booting

 


很想放
但又非常舍不得

 

Pourquoi les poules pondent des oeufs? 为什么鸡会下蛋?
Pour que les oeufs fassent des poules. 因为蛋都会变成小鸡。
Pourquoi les amoureux s'embrassent? 为什么情侣们要亲吻?
C'est pour que les pigeons roucoulent. 因为鸽子们咕咕叫。
Pourquoi les jolies fleurs se fanent? 为什么漂亮的花会凋谢?
Parce que ca fait partie du charme. 因为那是游戏的一部分
Pourquoi le diable et le bon Dieu? 为什么会有魔鬼又会有上帝?
C'est pour faire parler les curieux. 是为了让好奇的人有话可说
Pourquoi le feu brule le bois? 为什么木头会在火里燃烧?
C'est pour bien réchauffer nos corps. 是为了我们像毛毯一样的暖。
Pourquoi la mer se retire? 为什么大海会有低潮?
C'est pour qu'on lui dise "Encore." 是为了让人们说:再来点~
Pourquoi le soleil disparait? 为什么太阳会消失?
Pour l'autre partie du décor. 为了地球另一边的装饰。
Pourquoi le diable et le bon Dieu? 为什么会有魔鬼又会有上帝?
C'est pour faire parler les curieux. 是为了让好奇的人有话可说。
Pourquoi le loup mange l'agneau? 为什么狼要吃小羊?
Parce qu'il faut bien se nourrir. 因为它们也要吃东西。
Pourquoi le lièvre et la tortue? 为什么是乌龟和兔子跑?
Parce que rien ne sert de courir. 因为光跑没什么用。
Pourquoi les anges ont-ils des ailes? 为什么天使会有翅膀?
Pour nous faire croire au Père Noel. 为了让我们相信有圣诞老人。
Pourquoi le diable et le bon Dieu? 为什么会有魔鬼又会有上帝?
C'est pour faire parler les curieux. 是为了让好奇的人有话可说。
Ca t'a plu, le petit voyage? 你喜欢我们的旅行吗?
Ah oui beaucoup! 非常喜欢!

Vous avez vu des belles choses? 我们看到了很多漂亮的东西,不是吗?
J'aurais bien voulu voir des sauterelles 可惜我没能看到蟋蟀。
Des sauterelles ? Pourquoi des sauterelles ? 为什么是蟋蟀?
Et des libellules aussi, 还有蜻蜓。
A la prochaine fois, d'accord. 也许下一次吧,好吗?
D'accord. 好的。
Je peux te demander quelque chose? 我能问你点事情吗?
Quoi encore? 又有什么事?
On continue mais cette fois-ci c'est toi qui chantes. 我们继续,不过由你来唱?
Pas question. 绝对不可以。
S'il te plait. 来吧~
Non,non,mais non. 不不不
Allez, c'est le dernier couplet. 这是最后一段了。
Tu ne crois pas que tu pousses un peu le bouchon? 你是不是有点得寸进尺了呢?嗯呵~~
Pourquoi notre coeur fait tic-tac? 为什么我们的心会滴答?
Parce que la pluie fait flic flac. 因为雨会发出淅沥声。
Pourquoi le temps passe si vite? 为什么时间会跑得这么快?
Parce que le vent lui rend visite. 是风把它都吹跑了。
Pourquoi tu me prends par la main? 为什么你要我握着你的手?
Parce qu'avec toi je suis bien. 因为和你在一起,我感觉很温暖。
Pourquoi le diable et le bon Dieu? 为什么会有魔鬼又会有上帝?
C'est pour faire parler les curieux. 是为了让好奇的人有话可说。

Michael McDonough’s Top Ten Things They Never Taught Me in Design School  

The Architect’s Newspaper is my new favorite design publication. It’s a 16-page tabloid that comes out about twice a month. It’s literate and timely, a fast-paced collection of news, reviews and opinion from voices as various as Michael Sorkin, Peter Slatin and Craig Konyk, all beautifully designed (in two ruthlessly efficient colors) by Martin Perrin. And, best of all, it has a gossip column. Last month, they published a piece by Michael McDonough, the accomplished New York-based architect, writer and teacher, called “The Top 10 Things They Never Taught Me in Design School.” I read lots of these kinds of things (and even written a few myself), but I found McDonough’s not just entertaining but actually quite useful, and valid for nearly any kind of design discipline. He has graciously given us permission to reprint it here at Design Observer.
The Top 10 Things They Never Taught Me in Design School
by Michael McDonough 1. Talent is one-third of the success equation.
Talent is important in any profession, but it is no guarantee of success. Hard work and luck are equally important. Hard work means self-discipline and sacrifice. Luck means, among other things, access to power, whether it is social contacts or money or timing. In fact, if you are not very talented, you can still succeed by emphasizing the other two. If you think I am wrong, just look around. 2. 95 percent of any creative profession is shit work.
Only 5 percent is actually, in some simplistic way, fun. In school that is what you focus on; it is 100 percent fun. Tick-tock. In real life, most of the time there is paper work, drafting boring stuff, fact-checking, negotiating, selling, collecting money, paying taxes, and so forth. If you don’t learn to love the boring, aggravating, and stupid parts of your profession and perform them with diligence and care, you will never succeed. 3. If everything is equally important, then nothing is very important.
You hear a lot about details, from “Don’t sweat the details” to “God is in the details.” Both are true, but with a very important explanation: hierarchy. You must decide what is important, and then attend to it first and foremost. Everything is important, yes. But not everything is equally important. A very successful real estate person taught me this. He told me, “Watch King Rat. You’ll get it.” 4. Don’t over-think a problem.
One time when I was in graduate school, the late, great Steven Izenour said to me, after only a week or so into a ten-week problem, “OK, you solved it. Now draw it up.” Every other critic I ever had always tried to complicate and prolong a problem when, in fact, it had already been solved. Designers are obsessive by nature. This was a revelation. Sometimes you just hit it. The thing is done. Move on. 5. Start with what you know; then remove the unknowns.
In design this means “draw what you know.” Start by putting down what you already know and already understand. If you are designing a chair, for example, you know that humans are of predictable height. The seat height, the angle of repose, and the loading requirements can at least be approximated. So draw them. Most students panic when faced with something they do not know and cannot control. Forget about it. Begin at the beginning. Then work on each unknown, solving and removing them one at a time. It is the most important rule of design. In Zen it is expressed as “Be where you are.” It works. 6. Don’t forget your goal.
Definition of a fanatic: Someone who redoubles his effort after forgetting his goal. Students and young designers often approach a problem with insight and brilliance, and subsequently let it slip away in confusion, fear and wasted effort. They forget their goals, and make up new ones as they go along. Original thought is a kind of gift from the gods. Artists know this. “Hold the moment,” they say. “Honor it.” Get your idea down on a slip of paper and tape it up in front of you. 7. When you throw your weight around, you usually fall off balance.
Overconfidence is as bad as no confidence. Be humble in approaching problems. Realize and accept your ignorance, then work diligently to educate yourself out of it. Ask questions. Power – the power to create things and impose them on the world – is a privilege. Do not abuse it, do not underestimate its difficulty, or it will come around and bite you on the ass. The great Karmic wheel, however slowly, turns. 8. The road to hell is paved with good intentions; or, no good deed goes unpunished.
The world is not set up to facilitate the best any more than it is set up to facilitate the worst. It doesn’t depend on brilliance or innovation because if it did, the system would be unpredictable. It requires averages and predictables. So, good deeds and brilliant ideas go against the grain of the social contract almost by definition. They will be challenged and will require enormous effort to succeed. Most fail. Expect to work hard, expect to fail a few times, and expect to be rejected. Our work is like martial arts or military strategy: Never underestimate your opponent. If you believe in excellence, your opponent will pretty much be everything. 9. It all comes down to output.
No matter how cool your computer rendering is, no matter how brilliant your essay is, no matter how fabulous your whatever is, if you can’t output it, distribute it, and make it known, it basically doesn’t exist. Orient yourself to output. Schedule output. Output, output, output. Show Me The Output. 10. The rest of the world counts.
If you hope to accomplish anything, you will inevitably need all of the people you hated in high school. I once attended a very prestigious design school where the idea was “If you are here, you are so important, the rest of the world doesn’t count.” Not a single person from that school that I know of has ever been really successful outside of school. In fact, most are the kind of mid-level management drones and hacks they so despised as students. A suit does not make you a genius. No matter how good your design is, somebody has to construct or manufacture it. Somebody has to insure it. Somebody has to buy it. Respect those people. You need them. Big time.

 

这次好象中毒太深了,竟然有了觉得别的女人都丑陋的感觉,而且有快一年了,我可不想这辈子吊死在一棵树上,但不知怎么的,眼里总看不进去别的女人了,不管有多么漂亮。
我眼里的美女的标准似乎在她身上也淡化了,不管看哪都觉得是最美的,害怕这种感觉。
她的一举一动实在太可爱了,尤其是她摆弄自己的小手的时候,感觉让人陶醉。

看来我还很幼稚
困了,不说了

 

前天给自己找了一个天大的麻烦,那天真是疯了
我怎么可能对她说说那种话呢,想起来就害怕,不知道还会发生什么意想不到的事。
牵扯雌性的事情真是痛苦,还从来没有这样不知所措过

弱水三千  

今天看见一个同学,女的,取了一个名字“无视弱水三千”,感觉挺淫荡,无奈我才疏学浅,不知道什么意思,于是google了一下,果然够狂妄。
古时许多浅而湍急的河流不能用舟船而只能用皮筏过渡,古人认为是由于水嬴弱而不能载舟,因此把这样的河流称之为弱水。因此在古书如《山海经》《十洲记》等中记载了许多并非同一河流而相同名称的弱水。山海经载的昆仑之北有水其力不能胜芥故名弱水说的就是这个意思。有些称谓流传到现在还在用,比如甘肃省现在的地图上还有一条弱水河。弱水也用来特指位于西北的婆夷河或黑水河,当然也只限于特定的地理学著作。

后来的古文学中逐渐用弱水来泛指险而遥远的河流。比较有名的是苏轼的《金山妙高台》中有句:蓬莱不可到,弱水三万里。这是弱水第一次与具体的数字连用。张孝祥的《水龙吟——望九华山》中也有一句‘缥缈珠幢愚卫,望蓬莱、初无弱水’。其他的诗词中就很少见弱水的句子了。反到是后来的小说中用的比较常见些。

《西游记》第二十二回唐三藏收沙僧时有诗描述流沙河的险要:八百流沙界,三千弱水深,鹅毛飘不起,芦花定底沉。这是第一次正式的弱水三千的提法。鲁迅先生在他的《集外集拾遗补编.中国地质略论》说道:虽弱水四绕,孤立独成,犹将如何如何...《红楼梦》第二十五回中也有提到:那道人又是怎生模样:一足高来一足低,浑身带水又拖泥.相逢若问家何处,却在蓬莱弱水西。这里也是指遥远的意思。

再到后来弱水引申为爱河情海。这便是我们现在口边的弱水三千的意思。第一次正式的提出在《红楼梦》第九十一回纵淫心宝蟾工设计布疑阵宝玉妄谈禅:黛玉道:"宝姐姐和你好你怎么样?宝姐姐不和你好你怎么样?宝姐姐前儿和你好,如今不和你好你怎么样?今儿和你好,后来不和你好你怎么样?你和他好他偏不和你好你怎么样?你不和他好他偏要和你好你怎么样?"宝玉呆了半晌,忽然大笑道:"任凭弱水三千,我只取一瓢饮."黛玉道:"瓢之漂水奈何?"宝玉道: "非瓢漂水,水自流,瓢自漂耳!"黛玉道:"水止珠沉,奈何?"宝玉道:"禅心已作沾泥絮, 莫向春风舞鹧鸪."黛玉道:"禅门第一戒是不打诳语的."宝玉道:"有如三宝 "。 从此男女之间信誓旦旦就开始用弱水三千只取一瓢的套话了。稍微少人知的是近代诗人苏曼殊的《碎簪记》,里面有段对白:余曰:然则二美并爱之矣。**(电脑里无此二生僻字且用符号代替)复叹曰:君思‘弱水三千’之意,当知吾心。又问:然君意属谁先?余曰:淑芳。

至于现在,弱水三千的提法比比皆是。古龙和金庸的小说里提过不下几十次,每次英俊潇洒的男英雄被一大群春心萌动的美少女骚扰追求时,他都会对女主人公说:弱水三千,我只取一瓢饮,你放心吧,然后男英雄便花开一春又一春。

 

终于快到家了。
从西安到薛城,在火车上站了13个多小时,不爽。
坐到薛城,夜里4点,幸亏车站门口有个网吧,在这里熬几个小时,到七点坐公车回滕州老家。
这一路真是漫长,本来买的车票是有座的,可是我到车站的时候火车都开走10分钟了,唉,我这人什么都不急。没办法,把车票改签到第二天,可是没有座位了 

腊八粥要怎么做才有营养  

作法一:
材料:花生40克,黄豆40克,薏仁40克,红豆40克,红枣6--8个,莲子15克,桂圆肉30克,糖1/2杯,水10杯
作法:
①花生、黄豆、薏仁、红豆洗净后泡水4*6小时。
②放入锅中加水10杯、将豆子煮至软熟。
③糯米洗净加入红枣煮约25分钟,将煮熟之豆子及桂圆一起加入熬煮约20分钟,入糖煮开 可熄火。
十几种豆子,加上红枣、葡萄干、核桃仁就可以熬出一锅香甜可口腊八粥。在腊八这一天,按中国人的习俗,家家户户都要熬腊八粥喝。有些人也许会在超市里买些 配好豆和米,直接在腊八那天熬粥了,其实这样的方法是不正确的,用来熬粥的豆子一般不好熟,所以米和豆子不应该一起下锅。
今天向您推荐用高压锅熬腊八粥的方法。用这种方法不用将豆子提前一天泡制。先来看看用来熬粥的原料有哪些,“腊八粥”的主要原料为谷类,配料是豆类。韩女 士准备了大麦米、江米、薏仁米、粗米、高粱米、紫米、红豆、黑云豆、奶豆、花生豆、豇豆、花豆和绿豆以及核桃、大枣光这些原料就有20来种。
因为豆子不好熟,所以先做豆子。把豆子洗净,直接放到锅里。使高压锅熬腊八粥,先煮豆,把这些豆豆洗干净后,要直接下锅,然后点火。等到开锅以后,我们把 火关小,把高压锅阀盖好,闷15分钟再关火。这样做的目的是让豆子借助锅里的压力闷一下。等到高压锅中的气散尽,在开阀,这时豆子就容易开花了。 接下来我们再把准备好的米还有大枣、栗子放进锅里一起熬,使用高压锅熬腊八粥值得注意的是,不能放小米。要放小米的话,就不能盖高压锅的盖子,以免堵阀。
经过20分钟的熬制,腊八粥就做好了。在腊八那天,喝上一碗香甜可口的腊八粥,预示着来年的日子红红火火。

西安小吃地址全攻略  

西安小吃地址全攻略!
泡馍---白家泡馍(西稍门南小巷口
水盆羊肉----老白家(北广济街内)、老李家(方新村路东农行南

小炒----西羊市中段的“天下第一碗”;
杂羔汤----(建设西路旅馆村内)
烤肉----里木烤肉(麻家十子西50米)
鼓楼里多家都可以
兰家烤肉(朱雀大街)
肉夹馍----秦豫肉夹馍(柏树林南口)
樊记肉夹馍(竹笆市北段)
孜然炒肉夹馍----(洒金桥十子东南角)
腊牛肉夹馍---- 北梢门红码头老旦隔壁“李老四夹馍”,他家的杂肝汤也不错
强烈推荐
水盆大肉----老宋家(柏树林十子西南角)
葫芦头----铁蛋葫芦头(柏树林十子西北角)
春发生(南院门)
蒸碗----(建西街东口向西100米路南)
煎饼----顶顶香煎饼屋(龙首村十子向南50米路西)
万家灯火(西一路西段)
酱大骨头---骨头庄(吉祥村十子向东100米路北)
麻辣粉----牵人(粉巷)
火锅----竹园 (和平路)(劳动南路高新十字)
老成都(高新路)
海底捞(建设路)
蒜蘸面----绿蚂蚁对面
牛肉面----马虎面(西七路)
愣娃鸡汤刀削面(光华路)
羊肉面----建设西路西头路南“陕北老二面庄”
高新的老王面
〉〉 〉 小雁塔门口的羊肉面 建国路的梆梆面
〉〉 〉 尚勤路的歧山面 长乐路的牛肉拉面
〉〉 〉 高新路北段“一诺面庄”的秦香面
麻辣鱼----建国路中段路西“安平麻辣鱼”
长安南路原“安平麻辣鱼”
朱军鱼庄(含光门里) 推荐!!对面还有金狗桌球,环境不错。
麻辣烫-----七星椒(周家围墙)
佰人王(光华路) 牛肉面----一分利(鼓楼)
砂锅----穆萨 (大皮院 )
烤肉----(桥梓口往西400米)
炒海瓜子————胖嫂(东新街夜市,最近检查12点以后出摊)
米线----玄风桥“红油米线”
大盘鸡——马厂子有一家
边家村“郭老大”
兴庆路东隆的楼下〔今日平价酒楼〕的炒菜不错,
西大街桥梓口车站路南小巷里有一家〔卤汁凉粉〕
大雁塔正面的路东有一家〔肉夹馍〕和〔丸子汤〕
长乐西路轻工东半公里〔秦百年〕火锅--要吃蹄花的
交大北沙坡里有一个,〔九龙海天大酒楼〕(刚开的分店在纬十街西北角),夜市
上有一个〔重庆嫩江鱼〕,小巷里有一家四种麻辣
川菜——南二环“川渝人家”的菜也不错。
东木头市“川渝人家”
“七十二行”——西稍门
“国力仁和”——长安路二环十字——科技路
湘菜——毛公湘菜馆(锦园小区)
粉带(2块)。黄甫庄口有一家〔卤汁鸡〕(5角)
西五路西段路南第一个小巷进去有一个〔塘坝鱼大排档〕(20元)
建设路东口路南(三二三医院东邻)〔塘坝鱼〕
〉〉 〉 东门里南〔渭南时晨包子〕
〉〉 〉 南稍门永宁村里有一家〔烤羊肉〕,现割现秤现穿现卖现烤现吃
东新街————牛肉丸子烩菜,好吃量也足,只出夜市
北郊 龙首南路里“东利沙锅 ”
柳巷口的牛肉面,最近已经般到端履门——推荐!
劳动南路啊,老机场里面有一家跳水鱼,非常好吃的。但是别忘了老机场靠什么出名——烤肉!
西北大学北门,西侧的红焖王(红焖羊肉非常棒)——强烈推荐!
〉〉 〉 北广济街的泡馍是老米家。
〉〉 〉 东郊韩森寨经二路北口李老四牛肉夹馍,
〉〉 〉 南郊吉祥村十字社科院对面老蒲城风味小吃,里面的八宝辣子和老豆腐很好。
〉〉 〉 小肥羊的火锅羊肉鲜美
海底捞服务态度一流
南二环添一顺味道不错,价格相对有点高
〉〉 〉 东来顺也不错
〉〉 〉 文豪杂粮食府去一次,感受感受看看就行了,自己吃饭千万不要去
湘子庙街有一个“大清花”饺子馆,饺子不错,菜也不错,满族人开的,装修很有特点,老板很会做生意,去吃过几次,真的很不错。
海鲜——大通渔港
家和海鲜(西郊)
烧烤——大世界烧烤城(劳动南路)
铜锣湾烧烤(小寨西路)
韩国烧烤(西一路东口)老板是韩国人,泡菜很地道。
西餐自助餐--奥斯丁(粉巷口)中午一人38元晚上48元 过生日凭身份证免费,价格还算合理,而且东西很多经典的有(红酒酿梨,广式糕点^^^^^),牛排也不错推荐一下,随便吃厨师现**.
**吃披萨的朋友可以去“爱披萨”试试(粉巷一直向西走,德福巷旁边)据说味道跟必胜客一样好(没吃过必胜客所以是据说),而且价位跟必胜客比起来算是超便宜的了,100元4个人管饱了三明治也不错

1月12日  

HOHO, 今天把化工原理考完了,解放了!!

1月11日  

还有最后一门考试,哈哈

Linuxtoy:让 Apt 使用代理  

http://linuxtoy.org/archives/apt-with-proxy.html

在 Ubuntu 中使用 apt-get 时,为了获得访问或者较好的速度,我们可以通过使用代理来解决这个问题。apt-get 有一个配置文件 apt.conf,它位于 /etc/apt/ 目录下,我们只需对它稍作更改即可。

执行的步骤为:

1. 打开终端,并输入 gksudo gedit /etc/apt/apt.conf。这里,你也可以使用自己喜好的编辑器来代替 gedit。另外,如果 apt.conf 文件不存在,你可以创建一个。
2. 添加下列内容:

Acquire {

http::proxy “http://user:pass@yourProxyAddress:port”

}

你必需调整引号中的内容以适应自己的需要。如代理地址、帐号、密码、端口。另外,如果不需要帐号或密码,则可以省略不写。
3. 假如你只想临时让 Apt 使用代理的话,则可以这样做:

export http_proxy=”http://user:pass@youProxyAddress:port/”

The Road to KDE 4: SVG Rendering in Applications  

原文地址:http://dot.kde.org/1167723426/
主要是KDE4的一个改进:应用程序的SVG渲染.
SVG,可缩放矢量图形Scalable Vector GraphicsSVG)是基于可扩展标记语言(XML),用于描述二维矢量图形的一种图形格式。SVG由W3C制定,是一个开放标准

SVG严格遵从XML语法,并用文本格式的描述性语言来描述图像内容,因此是一种和图像分辨率无关的矢量图形格式。SVG图形格式具有以下优点:

  1. 图像文件可读,易于修改和编辑
  2. 与现有技术可以互动融合。例如,SVG技术本身的动态部分(包括时序控制和动画)就是基于SMIL标准。另外,SVG文件还可嵌入JavaScript(严格的说应该是ECMAScript)脚本来控制SVG对象
  3. SVG图形格式可以方便的建立文字索引,从而实现基于内容的图像搜索
  4. SVG图形格式支持多种滤镜和特殊效果,在不改变图像内容的前提下可以实现位图格式中类似文字阴影的效果
  5. SVG图形格式可以用来动态生成图形。例如,可用SVG动态生成具有交互功能的地图,嵌入网页中,并显示给终端用户.
SVG技术细节

SVG主要支持以下几种显示对象:

  1. 矢量显示对象,基本矢量显示对象包括矩形、园、椭圆、多边形、直线、任意曲线等
  2. 嵌入式外部图像,包括PNGJPEG、SVG等
  3. 文字对象

SVG可以实现动态和交互功能。在DOM模型的基础上,SVG开发设计人员可以利用ECMAScript或者SMIL来进行时序控制或对象的操纵。SVG虽然是文本格式,但是SVG支持利用gzip压缩算法减少文件尺寸,压缩后的文件通常用被称为「SVGZ文件」。

以上内容来自维基百科

看不了wikipedia可以试一下这个网页代理http://www.in2play.net/poxy-0.4

下面的图片对比了使用SVG渲染的KDE4和未使用SVG的KDE的效果,变化确实比较大,显示效果变得非常华丽。

不过我在gnome上使用svg格式的图标,会明显地减慢响应速度,不知道KDE4速度怎么样。

Since KDE 4 development is in full swing with plans for a KDE 4.0 release sometime later this year, I thought I'd put together a weekly piece entitled The Road to KDE 4. The idea is to have a short overview of one or two of the features that show progress in KDE 4. For my first issue, the goal is to show off some of the great SVG work that has taken place so far. Read on for the details...

Since many features are covered in personal blogs via the KDE Planet, I'll try to cover those that receive less public coverage, or need more public coverage.

The first thing I'd like to point out is that KDE 4 builds, installs, and runs well enough that I can test many of the ported KDE 3.x applications, and most of them are pretty stable. The real joys come when you look more closely at those improvements that are afforded by the changes in the base technologies. Today, I'll talk about one of the eyecandy features provided by Qt 4: SVG rendering in applications.

There are many other KDE applications reaping the benefits of SVG drawing to make them more pleasing, and more scalable. Check out some of these posts:

  1. Albert Astals Cid renovates blinKen
  2. KDE 4 games SVG status wiki

Today I'm going to focus on a handful of apps, providing before and after screenshots to compare the KDE 4 development version (pre-alpha stuff) to the existing KDE 3.5.5 equivalents.


To begin, I'll look at the KDE System Guard, a useful utility packed into KDE that you can pull up as 'ksysguard'. It does all sorts of neat things like display charts of memory and CPU usage, and a process table (also accessible via the Ctrl-Esc keyboard shortcut).

Here's how it looked in KDE 3.5.5:

ksysguard in kde 3.5.5

And now, in the KDE 4 development series (the lines are antialiased, the graphs are translucent and the backgrounds are SVG):

ksysguard in kde4 devel

As you can see, it is visually much improved from its current and very functional form.


Next we'll look at some of the diversions shipped in the kdegames package. KAtomic is a puzzle game. It's fun, semi-educational, and could definitely have used an image overhaul. Here it is in it's spartan KDE 3.5.5 glory:

katomic in  kde 3.5.5

And now, with much improved oxygen-style graphics in the development series:

katomic in kde4 devel


KMahjongg ships in the kdegames package, and is a staple of puzzle gaming. Here it is from KDE 3.5.5 looking like a game that escaped from the Best of Windows Entertainment Pack:

kmahjongg in kde 3.5.5

And now, with a much-improved SVG-powered tileset in the development series:

kmahjongg in kde4 devel


And last but not least, is one of the more frequently used parts of KDE: the "Run Command" dialog (Alt-F2). Previously this:

kmahjongg in kde 3.5.5

Now, thanks to desktop interface guru Aaron Seigo, it's a SVG themable, really slick element of the Plasma desktop. Still a work in progress, but you'll get the idea from this screenshot.

krunner in kde4 devel

Until next time folks, when I reveal yet another KDE 4 feature under development. Cheers.

Moonlight Shadow  

超好听的歌,去百度搜吧,好像有多个版本,差别挺大的
觉得这个版本的最好听 :
下载

Moonlight Shadow

歌手:Oldfield Mike 专辑:Crisis
The last that ever she saw him
Carried away by a moonlight shadow
He passed on worried and warning
Carried away by a moonlight shadow.
Lost in a river last saturday night
Far away on the other side.
He was caught in the middle of a desperate fight
And she couldn't find how to push through

The trees that whisper in the evening
Carried away by a moonlight shadow
Sing a song of sorrow and grieving
Carried away by a moonlight shadow
All she saw was a silhouette of a gun
Far away on the other side.
He was shot six times by a man on the run
And she couldn't find how to push through

I stay
I pray
I see you in heaven far away

I stay
I pray
I see you in heaven one day

Four am in the morning
Carried away by a moonlight shadow
I watched your vision forming
Carried away by a moonlight shadow
Star was light in a silvery night
Far away on the other side
Will you come to talk to me this night
But she couldn't find how to push through

I stay
I pray
I see you in heaven far away

I stay
I pray
I see you in heaven one day

Far away on the other side.

Caught in the middle of a hundred and five
The night was heavy but the air was alive
But she couldn't find how to push through

Carried away by a moonlight shadow
Carried away by a moonlight shadow
Far away on the other side.

KDE 优秀软件巡礼──Amarok  

今天无意间google到的,真的很佩服作者,写得极为详细。
KDE 优秀软件巡礼──Amarok

页面完整载入约730K,不方便的话打包下载:

http://www.myswear.net/myswear/kde/li/articles/amarok/amarok.tgz

Solidot 研究发现Linux正在进入发展的黄金时代  

转自Solidot

"Techworld一篇报道宣称Linux正在进入发展的黄金时代。 一项针对IT部门主管,处于决策地位的副总裁和CIO们进行的调查,得出的结论是在未来的5年内,开源操作系统将在商业应用领域占据一半以上的份额。文章 认为开源软件,尤其是Linux,正在得到多数大企业买主的认可,行政人员们也对此坚信不疑。研究人员认为从微软转向Linux的趋势是容易理解的,即便 从数据上看微软的操作系统在其它的服务平台正在增加。Linux在不断推进,它将降低软件和维护费用,在标准化也会进一步提高。"

该死的腾讯  

QQ邮箱做的太不专业了,每次登录都要填验证码。
这完全是没有必要的事情,别人家的邮箱都是连续
好几次登录有误才弹出来填验证码的表单,每次都填实在是很不方便。
让我填也就罢了,可是它的那个包含验证码的图片死也不出来,让我填什么?
我给腾讯的客服service@tencent.com发了一封邮件,实在是脏话连篇,想不到腾讯还真回了,内容是这样的:
----------------------------------------------------------------

尊敬的客户:
元旦快乐!您好,感谢您致信腾讯客户服务中心!
感谢您一直对腾讯的支持和关注!关于您所咨询的问题
,由于您发过来的邮件内容无法正常显示,若您指的是您登录邮箱时,验证码无法显示的问题,这种情况,建议您使用IE6.0版本浏览器,选择工具——Internet选项——常规——删除Cookies尝试,谢谢!
腾讯客服中心[1543]号
祝您愉快!腾讯客服中心 
service.qq.com(腾讯伴随你,服务零距离)

---------------------------------------------------------------

============================================
再次联系我们,请您使用回复功能,谢谢
============================================
果然和我预料的一样,让我用IE,可是linux用IE是多么恶心的一件事情啊,还要wine模拟。
我又试了一下opera,也是显示不了验证码。
可恶的腾讯,自由的大敌,一个QQ搞的这么多linux新手望而却步,连邮箱都IE only。
还有它说我的邮件无法正常显示,可是我对外发邮件都用UTF-8编码,还不够标准吗?
和它决裂