最近特别喜欢悲伤的歌,感觉特别符合现在的心情

Alex Parks-Mad World

All around me are familiar faces
Worn out places, worn out faces
Bright and early for their daily races
Going nowhere, going nowhere
Their tears are filling up their glasses
No expression, no expression
Hide my head I want to drown my sorrow
No tomorrow, no tomorrow

And I find it kinda funny
I find it kinda sad
The dreams in which I'm dying
Are the best I've ever had
I find it hard to tell you
I find it hard to take
When people run in circles
It's a very, very mad world mad world

Children waiting for the day they feel good
Happy Birthday, Happy Birthday
Made to feel the way that every child should
Sit and listen, sit and listen
Went to school and I was very nervous
No one knew me, no one knew me
Hello teacher tell me what's my lesson
Look right through me, look right through me

And I find it kinda funny
I find it kinda sad
The dreams in which I'm dying
Are the best I've ever had
I find it hard to tell you
I find it hard to take
When people run in circles
It's a very, very mad world ... world
Enlarge your world
Mad world

 

他奶奶的,blogspot又被和谐了,连pkblogs都也完了,只能用别的方法访问了
这里给个链接
blogspot于今晨再次晕厥(访问方法)
用网页代理也不错
http://www.riskroad.cn
http://www.uh9.net/index2.php
http://www.unbl0ck.com/

ubuntu常见问题指南  

http://forum.ubuntu.org.cn/viewtopic.php?t=35100

积累了快500封垃圾邮件,晕  

 

Parallelize applications for faster Linux booting

 


很想放
但又非常舍不得

 

Pourquoi les poules pondent des oeufs? 为什么鸡会下蛋?
Pour que les oeufs fassent des poules. 因为蛋都会变成小鸡。
Pourquoi les amoureux s'embrassent? 为什么情侣们要亲吻?
C'est pour que les pigeons roucoulent. 因为鸽子们咕咕叫。
Pourquoi les jolies fleurs se fanent? 为什么漂亮的花会凋谢?
Parce que ca fait partie du charme. 因为那是游戏的一部分
Pourquoi le diable et le bon Dieu? 为什么会有魔鬼又会有上帝?
C'est pour faire parler les curieux. 是为了让好奇的人有话可说
Pourquoi le feu brule le bois? 为什么木头会在火里燃烧?
C'est pour bien réchauffer nos corps. 是为了我们像毛毯一样的暖。
Pourquoi la mer se retire? 为什么大海会有低潮?
C'est pour qu'on lui dise "Encore." 是为了让人们说:再来点~
Pourquoi le soleil disparait? 为什么太阳会消失?
Pour l'autre partie du décor. 为了地球另一边的装饰。
Pourquoi le diable et le bon Dieu? 为什么会有魔鬼又会有上帝?
C'est pour faire parler les curieux. 是为了让好奇的人有话可说。
Pourquoi le loup mange l'agneau? 为什么狼要吃小羊?
Parce qu'il faut bien se nourrir. 因为它们也要吃东西。
Pourquoi le lièvre et la tortue? 为什么是乌龟和兔子跑?
Parce que rien ne sert de courir. 因为光跑没什么用。
Pourquoi les anges ont-ils des ailes? 为什么天使会有翅膀?
Pour nous faire croire au Père Noel. 为了让我们相信有圣诞老人。
Pourquoi le diable et le bon Dieu? 为什么会有魔鬼又会有上帝?
C'est pour faire parler les curieux. 是为了让好奇的人有话可说。
Ca t'a plu, le petit voyage? 你喜欢我们的旅行吗?
Ah oui beaucoup! 非常喜欢!

Vous avez vu des belles choses? 我们看到了很多漂亮的东西,不是吗?
J'aurais bien voulu voir des sauterelles 可惜我没能看到蟋蟀。
Des sauterelles ? Pourquoi des sauterelles ? 为什么是蟋蟀?
Et des libellules aussi, 还有蜻蜓。
A la prochaine fois, d'accord. 也许下一次吧,好吗?
D'accord. 好的。
Je peux te demander quelque chose? 我能问你点事情吗?
Quoi encore? 又有什么事?
On continue mais cette fois-ci c'est toi qui chantes. 我们继续,不过由你来唱?
Pas question. 绝对不可以。
S'il te plait. 来吧~
Non,non,mais non. 不不不
Allez, c'est le dernier couplet. 这是最后一段了。
Tu ne crois pas que tu pousses un peu le bouchon? 你是不是有点得寸进尺了呢?嗯呵~~
Pourquoi notre coeur fait tic-tac? 为什么我们的心会滴答?
Parce que la pluie fait flic flac. 因为雨会发出淅沥声。
Pourquoi le temps passe si vite? 为什么时间会跑得这么快?
Parce que le vent lui rend visite. 是风把它都吹跑了。
Pourquoi tu me prends par la main? 为什么你要我握着你的手?
Parce qu'avec toi je suis bien. 因为和你在一起,我感觉很温暖。
Pourquoi le diable et le bon Dieu? 为什么会有魔鬼又会有上帝?
C'est pour faire parler les curieux. 是为了让好奇的人有话可说。

Michael McDonough’s Top Ten Things They Never Taught Me in Design School  

The Architect’s Newspaper is my new favorite design publication. It’s a 16-page tabloid that comes out about twice a month. It’s literate and timely, a fast-paced collection of news, reviews and opinion from voices as various as Michael Sorkin, Peter Slatin and Craig Konyk, all beautifully designed (in two ruthlessly efficient colors) by Martin Perrin. And, best of all, it has a gossip column. Last month, they published a piece by Michael McDonough, the accomplished New York-based architect, writer and teacher, called “The Top 10 Things They Never Taught Me in Design School.” I read lots of these kinds of things (and even written a few myself), but I found McDonough’s not just entertaining but actually quite useful, and valid for nearly any kind of design discipline. He has graciously given us permission to reprint it here at Design Observer.
The Top 10 Things They Never Taught Me in Design School
by Michael McDonough 1. Talent is one-third of the success equation.
Talent is important in any profession, but it is no guarantee of success. Hard work and luck are equally important. Hard work means self-discipline and sacrifice. Luck means, among other things, access to power, whether it is social contacts or money or timing. In fact, if you are not very talented, you can still succeed by emphasizing the other two. If you think I am wrong, just look around. 2. 95 percent of any creative profession is shit work.
Only 5 percent is actually, in some simplistic way, fun. In school that is what you focus on; it is 100 percent fun. Tick-tock. In real life, most of the time there is paper work, drafting boring stuff, fact-checking, negotiating, selling, collecting money, paying taxes, and so forth. If you don’t learn to love the boring, aggravating, and stupid parts of your profession and perform them with diligence and care, you will never succeed. 3. If everything is equally important, then nothing is very important.
You hear a lot about details, from “Don’t sweat the details” to “God is in the details.” Both are true, but with a very important explanation: hierarchy. You must decide what is important, and then attend to it first and foremost. Everything is important, yes. But not everything is equally important. A very successful real estate person taught me this. He told me, “Watch King Rat. You’ll get it.” 4. Don’t over-think a problem.
One time when I was in graduate school, the late, great Steven Izenour said to me, after only a week or so into a ten-week problem, “OK, you solved it. Now draw it up.” Every other critic I ever had always tried to complicate and prolong a problem when, in fact, it had already been solved. Designers are obsessive by nature. This was a revelation. Sometimes you just hit it. The thing is done. Move on. 5. Start with what you know; then remove the unknowns.
In design this means “draw what you know.” Start by putting down what you already know and already understand. If you are designing a chair, for example, you know that humans are of predictable height. The seat height, the angle of repose, and the loading requirements can at least be approximated. So draw them. Most students panic when faced with something they do not know and cannot control. Forget about it. Begin at the beginning. Then work on each unknown, solving and removing them one at a time. It is the most important rule of design. In Zen it is expressed as “Be where you are.” It works. 6. Don’t forget your goal.
Definition of a fanatic: Someone who redoubles his effort after forgetting his goal. Students and young designers often approach a problem with insight and brilliance, and subsequently let it slip away in confusion, fear and wasted effort. They forget their goals, and make up new ones as they go along. Original thought is a kind of gift from the gods. Artists know this. “Hold the moment,” they say. “Honor it.” Get your idea down on a slip of paper and tape it up in front of you. 7. When you throw your weight around, you usually fall off balance.
Overconfidence is as bad as no confidence. Be humble in approaching problems. Realize and accept your ignorance, then work diligently to educate yourself out of it. Ask questions. Power – the power to create things and impose them on the world – is a privilege. Do not abuse it, do not underestimate its difficulty, or it will come around and bite you on the ass. The great Karmic wheel, however slowly, turns. 8. The road to hell is paved with good intentions; or, no good deed goes unpunished.
The world is not set up to facilitate the best any more than it is set up to facilitate the worst. It doesn’t depend on brilliance or innovation because if it did, the system would be unpredictable. It requires averages and predictables. So, good deeds and brilliant ideas go against the grain of the social contract almost by definition. They will be challenged and will require enormous effort to succeed. Most fail. Expect to work hard, expect to fail a few times, and expect to be rejected. Our work is like martial arts or military strategy: Never underestimate your opponent. If you believe in excellence, your opponent will pretty much be everything. 9. It all comes down to output.
No matter how cool your computer rendering is, no matter how brilliant your essay is, no matter how fabulous your whatever is, if you can’t output it, distribute it, and make it known, it basically doesn’t exist. Orient yourself to output. Schedule output. Output, output, output. Show Me The Output. 10. The rest of the world counts.
If you hope to accomplish anything, you will inevitably need all of the people you hated in high school. I once attended a very prestigious design school where the idea was “If you are here, you are so important, the rest of the world doesn’t count.” Not a single person from that school that I know of has ever been really successful outside of school. In fact, most are the kind of mid-level management drones and hacks they so despised as students. A suit does not make you a genius. No matter how good your design is, somebody has to construct or manufacture it. Somebody has to insure it. Somebody has to buy it. Respect those people. You need them. Big time.

 

这次好象中毒太深了,竟然有了觉得别的女人都丑陋的感觉,而且有快一年了,我可不想这辈子吊死在一棵树上,但不知怎么的,眼里总看不进去别的女人了,不管有多么漂亮。
我眼里的美女的标准似乎在她身上也淡化了,不管看哪都觉得是最美的,害怕这种感觉。
她的一举一动实在太可爱了,尤其是她摆弄自己的小手的时候,感觉让人陶醉。

看来我还很幼稚
困了,不说了

 

前天给自己找了一个天大的麻烦,那天真是疯了
我怎么可能对她说说那种话呢,想起来就害怕,不知道还会发生什么意想不到的事。
牵扯雌性的事情真是痛苦,还从来没有这样不知所措过